About Me

Sydney, New South Wales, Australia

Friday, 16 October 2015

Nine more millions

While there hasn’t been as much activity as I would have liked on this blog over the past several weeks, I’ve more than made up for it with some very heavy scoring since we last spoke. Between then and last night, I’ve managed to reel off another nine million point games, ranging in magnitude from 1,018,390 to 1,442,300. I haven’t calculated it, but I think my strike rate over recent months is getting perilously close to one million point game for every two games played.

Along the way, I also managed a couple of little oddities and special moments. To recap …

On 3 September, I scored 1,205,730, but the clear highlight was a new high score for the first 16 Acts. I ended up with 228,840, achieving all but one of the 10,000 point bonuses. This beat my previous best of 221,880. The rest of the game fell away somewhat by comparison.

The next million came on 8 September with a 1,282,240 score. After several early deaths, the last two Pengos lasted a very long time, getting me over the million point mark for the 38th time, and well beyond.

A week later, on 15 September, I managed my second back-to-back million point games. The scores weren’t anything to write home about - 1,018,390 and 1,163,310 respectively - but they were both very solid efforts. If anything, and given I really was “in the zone”, they should have been a little higher.

On 19 September, million point game 41 came along, with a score of 1,086,980. Again, the last man survived for an inordinately long time and I can tell you the palms were sweating prodigiously the longer I worked through the 900,000’s.

On 28 September came another fairly straightforward million, with 1,035,920. Not much at all to say about that one really, other than to express my deepest gratitude that I again managed not to die in the 900,000’s.

There were some more last man heroics on 4 October, when million point game number 43 - a very respectable 1,415,150 - came about. Incredibly, the final Pengo scored well over 800,000 on his own. I don’t know exactly how many he scored, not bothering to record it after I was resigned to a non-descript finish at five men down. But what a champion!

Another very solid score on 10 October, with 1,442,300. It was a strong start and very evenly paced throughout. I’ll take it.

And yesterday came probably the most frustrating million, if there is such a thing. I’d booked in to see a film at the Dendy cinema next door (“The Martian” - great film, very entertaining), and allowed myself a couple of hours beforehand to get a game in. As it turned out, I’d reached a million by the time the session was due to start and 1,107,150 well into the pre-movie show.

So I had to bail.

Problem was - I still had three men left. And I’d just finished level 6. The way I was playing, a score well over 1.5 million was in the offing. But I suppose that’s the life of a cinephile arcade gamer. You’ve just got to take the rough with the smooth sometimes.

So that leaves the various records as follows:

Top 5 scores:
1. 1,905,430 - 17 August 2015
2. 1,884,380 - 21 February 2015
3. 1,785,850 - 29 July 2015
4. 1,548,250 - 6 December 2014
5. 1,488,480 - 6 July 2015

Other records/milestones:
• Fastest Act clearance - 11 seconds
• Fastest Act clearance with 10,000 bonus - 23 seconds
• Highest score after first 16 Acts - 228,840
• Total scores over 1,000,000 - 45
• Total scores in excess of current official world record (1,217,650) - 20

The top 5 official high scores are unchanged, as recorded on the very spiffy new Twin Galaxies site - good job to the guys maintaining it:
1. 1,217,650 - Paul Hornitzky, 9 September 2012
2. 1,110,370 - Rodney Day, 13 August 1983
3. 809,990 - Kevin Leisner, 25 February 1983
4. 723,950 - Frank Lupia, 20 September 2008
5. 694,030 - Paul Elia, 31 March 1983

Thursday, 20 August 2015

1,905,430!!!

That’s my new high score - and the score to beat - after a marathon 3-and-a-bit hour game on Monday 17 August. It surpassed the 1,884,380 score I achieved back in February, and how close it came to scaling the magical 2 million point mountain!

It was one of those games where the timing was just about faultless throughout while silly errors were kept to a minimum. In the end, I think the lure of the 2 million contributed to a premature ending in the 183rd Act of the game (that is, during Act 7 on the twelfth time through).

In terms of the details, I started keeping track once I’d clocked the machine the first time around (at the usual 655,350 mark) with only a couple of men down. I had a feeling early on it was going to be a promising game when I made it through the first set unscathed with around 210,000 on the board. And by the end of the fourth time through, I was at 716,950 - a strong average of almost 180,000 per set (over 11,200 per Act).

At the end of the fifth set, I was up to 864,040, and by the end of the sixth set, I’d passed the one million point mark (at roughly 1,030,350 - I missed the score at the end of the 16th Act so recorded it at the end of the next Act instead).

After seven sets, the score was 1,214,050 and after eight times through, I’d reached 1,381,610. After nine times through, the score was 1,520,820 and after ten, it was 1,687,400 - and the nerves were jangling.

I finished the eleventh set with the score at 1,838,250 but with just one man left. Sadly, he died after a rookie error in Act 7 on the twelfth time around, with the final score on 1,905,430 (or, more accurately, on 594,730 with the machine clocking twice at 655,350).

So after a very fast start, I managed to maintain the momentum throughout the game, averaging a very healthy 10,800 for each of the 183 Acts.

This 1.9 million point game was my first since racking up after another million point effort on 13 August when I managed a reasonably uneventful 1,247,820.

Onward and upward!

Friday, 14 August 2015

Public Pengos - update

A few months back, I started to document the location of publicly available Pengo machines around the place and came up with the following offerings:

• Powerhouse Museum - Ultimo, Sydney, New South Wales (last spotted - May 2014)
• Milkbar Café - Newtown, New South Wales (last spotted - yesterday)
• River Inn Resort - Thredbo, New South Wales (last spotted - August 2014)
• Funspot - Laconia, New Hampshire, USA (seen via website)

As it happens, I’m in the early stages of planning a trip to the USA in March 2016 (primarily to run the New York Half Marathon, around Manhattan) and thought I’d try again to check the state of public transport options to Laconia. I’ve mentioned previously that the absence of any realistic alternatives to driving there put the kybosh on a proposed visit late in 2013 when I was in nearby Boston for a time.

Anyway, as part of that planning, I came across a place called the “Galloping Ghost Arcade” located in a western suburb of Chicago and evidently adjacent to the local Congress Park train station. With over 440 machines, the Galloping Ghost bills itself as the largest video game venue in the United States. And - lo and behold - one of their games is Pengo! Their very informative website even lists the high score for each of their games. For Pengo, that score is 132,790 (yes, 132,790) which was set on 3 April 2015 by a gentleman named James White. Mr White, who must be a local, features a few times on that part of the site. So a few days visit to the Galloping Ghost is now in the diary.

I’ve been to Chicago only once before (in 2006, to run the Chicago marathon) and have very fond memories of the place - despite the unusually chilly October weather that year. So it will be good to get back there again for a few days on the way home from the Big Apple.

I haven’t finally booked anything yet, so if you have an arcade over there you think I should know about, would love to hear about it!

Wednesday, 12 August 2015

Three weeks in the life

I thought I’d share with you a summary of a random period in my Pengo life (that is, the last three weeks) to give you a sense of how much I actually play this game and for what sort of result.

As it transpired, this was a reasonably productive period with another three one million point games, including a new second highest score of 1,785,850.

By way of background, just about all my games, including the ones documented below, are played when I’m either on the way to somewhere else, or on the way home. And usually I only play one game at a time, while having a pot of green tea and maybe some sweet potato fries, chicken and mushroom pasta, or some other item on the Milkbar café’s delicious menu. At the rate I play (roughly 600,000 points per hour), my visits usually last around an hour to 90 minutes - give or take.

On rare occasions, I need to cut a game short because a film I’ve booked in to see at the adjoining Dendy cinema is about to start, or because I’ve bumped up against the café’s 10:00pm closing time. But generally, I just play the games out. While I’ve felt like it from time to time, I’ve never actually quit a game because I’ve been going badly. Whatever the circumstance, I always remind myself of past occasions when the last one or two Pengos have racked up many hundreds of thousands of points to bring some modicum of respect to what might otherwise have been a quite mediocre score.

This snapshot covers the period from 23 July (the first game after my last post where I’d just achieved my 30th million point game) to today (12 August). I’ve rounded the scores which were less than one million.

23 July - Off to a flying start on the next 30 million point games with a score of 1,144,340

24 July - 840,000

27 July - 682,000

29 July - 1,785,850. A new second best score, achieved in just over three hours. It was one of those games that felt very smooth the whole way through, despite losing the first two Pengos in the first set. The third Pengo died just after the score had passed one million and as time went by, especially with the fourth Pengo scoring 500,000 on his own, I started getting visions of my first two million point game. But then the last two Pengos fell relatively cheaply and I was left hanging, a mere 200,000 points short.

During the game, I clocked the machine twice at 655,350 and finished with 475,150 on the score line. I also worked out that my last man died in Act 14 on the tenth time through, meaning that I’d completed a total of 157 Acts, dying in the 158th. It was also quite a high-scoring game in terms of points per Act. Usually, an average of 10,000 points per Act for a high scoring game is good going. But for this game, it averaged well over 11,000 points for the duration. I actually made a note of the scores for the final three sets, being 188,070 for the 8th, 167,000 for the 9th, and 146,500 for the incomplete 10th. All-up, it was a very impressive game and worthy of a new high score - if it had gotten to that point.

31 July - 598,000. A very poor start but a reasonable recovery.

6 August - 513,000

7 August - 336,000 and 813,000

9 August - 471,000 and 406,000

10 August - 1,234,120. Very happy with this effort after a series of outs.

12 August - 307,000 and 477,000. Both very disappointing efforts.

Overall, I managed to play on 10 of the 21 days, playing a total of 13 games, with three one million point games. That’s a strike rate of roughly one million point game every four to five games, which sounds about right.

All of which means there’s a couple of changes to the following summaries:

Top 5 scores:
1. 1,884,380 - 21 February 2015
2. 1,785,850 - 29 July 2015
3. 1,548,250 - 6 December 2014
4. 1,488,480 - 6 July 2015
5. 1,452,130 - 31 July 2014

Other records/milestones:
• Fastest Act clearance - 11 seconds
• Fastest Act clearance with 10,000 bonus - 23 seconds
• Highest score after first 16 Acts - 221,880
• Total scores over 1,000,000 - 33
• Total scores in excess of current official world record - 15

Top 5 official Twin Galaxies high scores:
1. 1,217,650 - Paul Hornitzky, 9 September 2012
2. 1,110,370 - Rodney Day, 13 August 1983
3. 809,990 - Kevin Leisner, 25 February 1983
4. 723,950 - Frank Lupia, 20 September 2008
5. 694,030 - Paul Elia, 31 March 1983

Tuesday, 21 July 2015

The 30th million

Well, it’s been some time coming, but I’ve now racked up my 30th million point game. It came earlier this afternoon (21 July) when I posted 1,386,650, my new sixth best score.

It was a quite an unusual effort in that I managed to lose my first Pengo in the very first Act of the game. I lost another two in a disaster in Act 16 at around the 650,000 mark, but the fifth man battled on exceptionally well, taking the score through to 1.1 million before the last man was lost in an Act 7 when I was suckered into a disappointing death.

Along the way, I cleared one of the Act 16’s in just 19 seconds - the first time I can remember getting the 5,000 point time bonus for an Act 16. I also cleared an early Act 1 in 11 seconds, which tied an existing record. And to cap it off, I managed to finish an Act 7 with the 10,000 bonus in 23 seconds - again equaling an existing record.

In the period leading up to this game, I’d scored 1,270,480 on 22 June in a fairly straightforward, solid game followed a couple of weeks later with a very strong 1,488,480, my new third highest score. That came on 6 July after a four day break and took just over two and a half hours.

Looking back to my first million point game on this quest just over two years ago, it’s clear we’ve come a long way. Back then, I reported it with the somewhat breathless title of “ONE MILLION!!!”, and said:

Only just, but I made it. The score - 1,005,030.
…
I happened to be jotting down some additional scores and other bits and pieces as I was going along … On the one million game, I was 160,100 after the first set of 16 Acts; 285,270 (and one Pengo down - in Act 10) after the second set; 430,500 after the third set; and 559,350 after the fourth set - still with only one Pengo lost.

By the end of the fifth set, I was 714,290, but had lost another two Pengos during it - one as the result of complacency in Act 7 and another during Act 15. The machine also ‘clocked’ at 655,310 - the same high score it had clocked at during my 900K effort a couple of weeks back.

With the final Pengo battling away, I cleared the sixth set with a score of 865,780 (655,310 + 210,470). And then somewhere in Act 13 in the seventh set, when I noticed the accumulating score had just clicked 345,000, I knew I’d broken the magical seven figures. The loss of the final Pengo during the next Act (14) was almost an anti-climax, and probably pay-back for managing to escape a few very close shaves along the way.

In terms of individual sets during that game, I did feel I was getting more and more defensive as the game wore on and not worrying too much about the 10,000 bonuses. On the basis that a reasonable, or par, score for a set is 160,000, my ‘splits’ for each set were (1) 160,100, (2) 125,170, (3) 145,230, (4) 128,850, (5) 154,940, (6) 151,490, and (7 - up to Act 14) 139,250.

I haven’t been as diligent as I probably should have been in maintaining these sorts of statistics during games, but it’s probably just the result of not carrying around a pen and piece of paper any more. The note-taking facility on my phone doesn’t really feel the same. And I won’t mention the number of games over that period where I’ve crashed out in the 900,000’s, or even in the 990,000’s, but each of them still hurts.

So, for those who might have lost track along the way, and as a special treat for the rest of you, following is the full list of my million+ scores:
1. 1,884,380 - 21 February 2015
2. 1,548,250 - 6 December 2014
3. 1,488,480 - 6 July 2015
4. 1,452,130 - 31 July 2014
5. 1,421,010 - 8 May 2015
6. 1,386,650 - 21 July 2015
7. 1,365,400 - 22 January 2015
8. 1,358,180 - 12 June 2015
9. 1,272,650 - 30 December 2014
10. 1,270,480 - 22 June 2015
11. 1,269,950 - 13 January 2015
12. 1,248,570 - 9 February 2015
13. 1,237,950 - 15 July 2014
14. 1,194,580 - 28 May 2015
15. 1,193,270 - 31 December 2014
16. 1,191,920 - 17 February 2015
17. 1,164,090 - 22 October 2014
18. 1,157,930 - 7 June 2015
19. 1,148,940 - 23 February 2015
20. 1,131,740 - 15 May 2015
21. 1,079,010 - 21 April 2015
22. 1,077,940 - 12 August 2014
23. 1,075,130 - 11 January 2015
24. 1,068,090 - 21 April 2015
25. 1,059,670 - 19 December 2014
26. 1,017,250 - 8 June 2013
27. 1,016,940 - 15 August 2014
28. 1,012,700 - 20 March 2015
29. 1,005,030 - 26 May 2013
30. 1,002,130 - 19 October 2014

And for good measure, my other records and milestones are as follows:
• Fastest Act clearance - 11 seconds
• Fastest Act clearance with 10,000 bonus - 23 seconds
• Highest score after first 16 Acts - 221,880
• Total scores over 1,000,000 - 30
• Total scores in excess of current official world record - 13

And, of course, the top 5 official Twin Galaxies high scores remain as follows:
1. 1,217,650 - Paul Hornitzky, 9 September 2012
2. 1,110,370 - Rodney Day, 13 August 1983
3. 809,990 - Kevin Leisner, 25 February 1983
4. 723,950 - Frank Lupia, 20 September 2008
5. 694,030 - Paul Elia, 31 March 1983

Here’s to the next 30!

Thursday, 18 June 2015

Scoring update

A brief note to update the state of play in Pengo-land.

I’ve only been moderately active since my last post but have managed to rack up another couple of million point games.

The first was on 7 June, with a solid 1,157,930. It wasn’t anything particularly spectacular - just a good, honest, million-pointer. The second - a very handy 1,358,180 - came five days later in much more rewarding circumstances. As I was going through, I was contemplating another fairly average 700-800,000 point game, and then a disappointing 900K score when I was left with only one man in the early 900’s. But the little fella threw caution to the wind and went on a rampage, marching through a couple more sets until being eaten just 7,000 points short of a top five score.

Another highlight was on 17 June when I equalled my all-time fastest Act clearance record of 11 seconds. It happened in Act 6 the second time around, in a game where I ended up with a frustrating 921,000. I actually think I prefer dying at 300K or 400K than in the 900,000’s, knowing how close I am to the magic million mark. But such is Pengo-life.

Overall, my top five scores remain unchanged:
1. 1,884,380 - 21 February 2015
2. 1,548,250 - 6 December 2014
3. 1,452,130 - 31 July 2014
4. 1,421,010 - 8 May 2015
5. 1,365,400 - 22 January 2015

• Fastest Act clearance - 11 seconds
• Fastest Act clearance with 10,000 bonus - 23 seconds
• Highest score after first 16 Acts - 221,880
• Total scores over 1,000,000 - 27
• Total scores in excess of current official world record - 10

The top 5 official Twin Galaxies high scores remain as follows:
1. 1,217,650 - Paul Hornitzky, 9 September 2012
2. 1,110,370 - Rodney Day, 13 August 1983
3. 809,990 - Kevin Leisner, 25 February 1983
4. 723,950 - Frank Lupia, 20 September 2008
5. 694,030 - Paul Elia, 31 March 1983

On that, I’ve noticed that the Twin Galaxies website, which has improved exponentially since I first started this quest, now has a simple search function for each name in the high scores list for each game. For the Pengo top five list, it reveals that the champ, Paul Hornitzky, currently holds the official world best scores in an astonishing 19 games other than Pengo and is the second best in yet another game. While I don’t think I’ve heard of any of those various games, his credentials as a truly top class gamer cannot be denied. What a man!

The other all-rounder on our list is Frank Lupia who has been moonlighting on another game I’ve never heard of, called “Quick & Crash”. Frank holds the second best score on that game, which I’m sure is lots of fun.

Good job gents!

Tuesday, 2 June 2015

Frank speaks

After the transcribed interview with former world champ Aussie Rod Day a couple of posts back, I thought I’d treat you all to another interview I’ve come across with another of Pengo’s heavy-hitters - Mr Frank Lupia.

Frank’s high score of 723,950, officially now the world’s fourth best (and the third best at the time), was achieved on 20 September 2008. Almost exactly two years before that, on 24 September 2006, he was interviewed by someone from the Classic Arcade Gaming website at a video gaming event somewhere on the United States east coast. They describe it thus:

This interview is with the ultimate winner of the East Coast Arcade Championships event - Frank Lupia. He talks about Pengo, his favorite title, plus his preference for the classics. Also, he gives a great demonstration of how to play Pengo. At the time of the interview, Frank was in 3rd place, but managed to raise that to first by the end of the event.

And here’s the transcript …

Interviewer - We’re here at Challenge Arcade in Wyomissing, Pennsylvania, with Frank Lupia, a local player who comes here very, very often. Is that correct Frank?
Frank Lupia - [Nods]
Int - Ah, Frank has a lot of fame on a number of games but I guess the top game for Frank is - and it’s right in the arcade there - ah, Pengo! Now that game was featured not only this weekend in the East Coast Arcade Championships, which is the long weekend of September 21st through 24, 2006, but it was also featured in my contest - Classic Arcade Gaming Dot Com Tournament - in March of 2006. Frank has, ah, led in that contest and in this contest. Ah, do you remember what your current score is in this current contest Frank?
FL - I beat 719,000 and change
Int - Now, what is your all-time score, approximately, on the game?
FL - Unofficially, 892,000
Int - What about unofficially?
FL - Unofficially, it was 892, yeah.
Int - Oh, I thought you were alluding that you had more unofficially. I got ya.
FL - No, no, 892 is my best.
Int - But, hey, both of those scores I believe are in second or third which shows the level that Frank’s at on the game which is just, ah, spectacular. He can play and play for over an hour - correct me if I’m wrong?
FL - In a good enough game, yeah.
Int - Awesome, awesome. Now, ah, I just told Frank that he’s ranked third in this contest but the top three is separated by less than 2% out of 100% which is a very tight grouping. Ahm, what do you think you’re gonna do and work on in this contest to try to get first place Frank?
FL - Well I guess best thing to do is shooter games [inaudible] I’m more in terms of, ah, better at the classics so I’m going to have to improve upon the shooter game.
Int - So the modern shooter games are giving you more trouble because you don’t practice as much and you, ah, perhaps have more trouble with modern games? Is that true? Don’t let me put words in your mouth.
FL- Right, right. Well I was always more a fan of the classics.
Int - Right, right.
FL - Newer games are, modern are great, but I was always more a fan of the classics.
Int - Right, well, you probably like a lot of people appreciate the good gameplay and the less violence. Is that true?
FL - Yeah, exactly
Int - So modern, modern ones tend to have a little more violence and maybe a little less substance? But let’s be honest, there’s groups that both sets of games appeal to, ah, differently, so that’s how it is.
FL - Right
Int - You get different personalities with different games.
FL - Oh sure. Modern games are great. Modern games are great. Great graphics. Good gameplay. But again, I’m just more a fan of the classics.
Int - Right, exactly. Speaking of which, can I film you for a few seconds playing your favourite - Pengo - over here?
FL - Sure, let’s go.
Int - OK, lead the way.
FL - The only thing with Pengo is, a lot of people think, a lot of people think with the classics there’s a set pattern. Pengo, really, there’s no set pattern to it. There’s a few things you can do the same way. Otherwise, really you’re on your own and it takes a lot of practice to get good.
Int - And that takes skill, which is excellent.
FL - Right. This is why this is one of the better classics. This, along with Mr Do, has always been one of the more, more challenging, and I will say, frustrating, games.
Int - Right, but frustrating in a fun way, right?
FL - You got that right. You got that right.
Int - OK. Let’s see you play, my friend.
FL - The key is to try and get the diamond blocks together to get a lot of points.
Int - Right. And remember if you push those three diamond blocks together, you get 5,000 and of course on the way you hopefully are able to pick up points by crushing the sno-bees which are those green things on the screen right now.
FL - Right.
Int - Awesome.
FL - Getting the diamond blocks together gives me 10,000 points.
Int - Oh, is it 10,000? Oh, I thought it was 5. Wow!
FL - Yeah, it’s 5,000 if the blocks are attached to the wall.
Int - Oh. 10 if they’re off the wall, I understand. Awesome. You just taught me a trick. [FL finishes Act 1, after getting the 10,000 bonus] Awesome. Well, thanks for the lesson, Frank.
FL - Sure
Int - And ah, keep, ah, keep doing your best in the contest.

As a footnote, from flicking through the web, it seems that the Challenge Arcade closed down sometime in 2010. Pity.

If you want to watch the interview, some of the audio of Frank speaking is not great and the interviewer does a bit too much of the talking, but it’s good to put a face to a name and actually see the guy in action. The link is here - http://www.classicarcadegaming.com/media/ECAC_-_Frank_Lupia_interview.htm

As for my own scoring, there’s been a couple of recent developments of note.

First, another two 1-million point games to add to the list. The first was on 15 May, with a reasonably solid 1,131,740, and the second on 28 May with a useful 1,194,580. That becomes my 10th best score and my 25th million+ score since embarking on this journey.

Second, the 28 May game also saw me equalling my record for the fastest clearance while achieving the 10,000 bonus. It came during Act 1 (the third or fourth time around, can’t remember), with a sizzling 23 seconds. It actually felt a little faster than that and I don’t know how I could have done it any more efficiently, so maybe 23 seconds is the fastest time actually possible. We’ll see.

And before I go, a shameless plug for my new blog - BQ Quest - which you’re welcome to check out if you need a break from destroying all those sno-bees and ice-blocks. As well as being a moderately successful Pengo player, and the compiler of a reasonable collection of ‘do-not-disturb’ signs, I also enjoy the challenge of distance running. So I’ve set myself a goal of trying to qualify to run the Boston marathon. This is known in the trade as getting a ‘BQ’ - a Boston Qualifier. A BQ is the holy grail for those like me who, despite our best intentions, were invariably hopeless at athletic pursuits in our younger days but who’ve decided to give running a crack as we’ve aged. It’s going to be extraordinarily difficult and will take a few years, so I thought it’s a perfect subject for a blog. The public accountability associated with this Pengo quest of mine seemed to work (albeit I still need to make my performances official one day), so let’s see how it goes over there.

Just google ‘BQ Quest’ and ‘blogspot’ if you’re interested.